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・ Apple Newton
・ Apple Newton Connection Kit
・ Apple O'
・ Apple of Discord
・ Apple of my eye
・ Apple of My Eye (song)
・ Apple of Sodom (disambiguation)
・ Apple of Sodom (song)
・ Apple of the Eye (Lay Me Down)
・ Apple OneScanner
・ Apple Open Collaboration Environment
・ Apple Open Directory
・ Apple Orchard Mountain
・ Apple Orchard Point Island
・ Apple Paladin
Apple Panic
・ Apple Partition Map
・ Apple Pascal
・ Apple Pay
・ Apple Pencil
・ Apple Performa Plus Display
・ Apple pie
・ Apple Pie (album)
・ Apple Pie (band)
・ Apple pie (disambiguation)
・ Apple Pie (TV series)
・ Apple Pie ABC
・ Apple Pie Hill
・ Apple Pie Motherhood Band
・ Apple pie shooter


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Apple Panic : ウィキペディア英語版
Apple Panic

''Apple Panic'' is a 1981 platform game for the Apple II programmed by Ben Serki and published by Brøderbund Software. ''Apple Panic'' is an unauthorized version of the arcade game ''Space Panic''.
==Description==
''Electronic Games'' described ''Apple Panic'' in 1983 as "delicious true to" the gameplay of Universal's arcade game ''Space Panic''. As its introduction succinctly puts it, "The object is to dig holes and pound the apples through the holes." Using the keyboard, the player controls a character that walks left and right along platforms made of green brick, and climbs up and down ladders between them. The player can use a shovel to dig holes through the platforms, into which enemies will fall and become trapped. Once an enemy is stuck in a hole, the player must strike it repeatedly with the shovel until it falls through and hits the level below. This must be done quickly, because after about 17 seconds an enemy will be able to free itself, filling in the hole in the process. The player can also refill holes they've dug, or drop through them. The game is an example of the "trap-em-up" genre, which also includes games like ''Heiankyo Alien'', ''Lode Runner'', and ''Boomer's Adventure in ASMIK World''.
There are three types of enemy in the game, the first and most numerous being the "apples". An apple will die if it falls a single level. As the player advances, green and blue enemies will start to appear, which must be dropped through at least two or three levels, respectively. This is accomplished by digging a series of holes, one directly below another, and trapping the enemy in the uppermost hole. The player earns extra points if they drop one monster on top of another (killing them both).
On each level the player has only a limited time to dispatch all the enemies, tracked by a bar at the bottom of the screen. There are four distinct configurations of platforms and ladders through which the game cycles, but in every one there will always be five platforms in which the player can dig.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Apple Panic」の詳細全文を読む



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